The Gnomestead Collective

Play DeadDog rolls onto their side or back and stays still

A half roll-over with a stay. The dog goes from standing or sitting to flat on their side and holds it. The drama is what sells it: a finger gun and 'bang' is the classic presentation. The hold is the hard part.

Also known as: Bang, Nap Time

At a glance

Tier
3 · Advanced
Time to fluency
36 weeks
Practice
3× per week, 5 min each
Equipment
Small soft treats, A soft surface for the flop

Prerequisites

Your dog should know these words first:

How to teach play dead

Lure

Lure into a roll-over but stop halfway and reward the on-side position

  • From a down, lure toward the shoulder as if starting a roll-over
  • Stop the lure when the dog is on their side. Mark and reward in that position
  • Add duration: 1 second still, then 3, then 5
  • Reward ON THEIR SIDE, not after they get up

Hand Signal

Finger gun and a 'bang' motion

  • Point a finger gun, drop your thumb. The dog flops
  • Start from a down, then from a sit, then from standing
  • The drama builds over time. A fast flop from standing is impressive

Verbal Cue

The word (or 'bang') triggers the full drop-and-hold

  • Say the word or make the 'pew' sound, then the gesture
  • Fade the gesture so the word alone produces the flop
  • Hold the stillness. Do not release them until you give a verbal 'OK'

Success criteria

Unlearned
Does not lie on their side on cue
In progress
Drops and holds on the word alone from a sit or stand
Mastered
Dramatic flop from standing on verbal cue, holds until released, in any environment

Common mistakes

  • Not building the hold. The dog flops and immediately gets up
  • Rewarding after the dog gets up instead of while they are still on their side
  • Only practising from a down, never from a stand
  • Not using a soft surface, which makes the flop uncomfortable